Below you will find current projects I am working on towards the top, and past projects towards the bottom! If you have any suggestions or want to help on any please let me know via my contact page through any method listed. My most active project currently will be for CSE 442, where I am one member in a team of four.
Dungeon 32 is a dungeon crawl/arena style game involving two player types. There is one player called the dungeon master, who creates the game and sets up the level for the other players. Their task after starting the game is to spawn four keys in hidden or challenging locations that the other players, called dungeoneers must collect. The remainder of the time the dungeon master spawns enemies for the dungeoneers to fight in order to keep them away from the keys. If the dungeon master can defeat each dungeoneer before a single dungeoneer holds all keys at once, then the dungeoneer wins.
As a dungeoneer your task is to both defeat every other dungeoneer, and to defeat the dungeon master by holding all the keys at once. On the path to doing so, the dungeoneer must decide to work with other dungeoneers to defeat the dungeon master, or defeat them before they attempt the same as well as fight enemies spawned by the dungeon master.
The project was developed by four team members and has entered into its first beta and is currently in Sprint 5 for the Fall 2016 Software Engineering course offered by University at Buffalo. If interested, please follow one of the links below to participate in the beta, and any feedback or review you wish to leave would be greatly appreciated!
Best man NA, currently an intern for the Open Mainframe Project at Linux Foundation.
Equally amazing, loves guitar, coding, and Beki.
The combination of Allen and Kody, which makes him either twice as or equally as amazing as them.